DARK
7Overtex Qoatlus
ATK:
2700
DEF:
2100
View:
4297
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by shuffling 5 of your banished Dinosaur monsters into the Main Deck. Once per turn, when your opponent activates a Spell/Trap Card (Quick Effect): You can destroy 1 Dinosaur monster in your hand or face-up on your field, and if you do, negate the activation, and if you do that, destroy that card. If this card is sent to the GY by a card effect: You can add 1 "Evolution Pill" Spell from your Deck to your hand. You can only use this effect of "Overtex Qoatlus" once per turn.
Overtex Qoatlus — Power Evaluation
Final Score: 67 ± 4 · Confidence: Medium
- Intrinsic: 65 · Deck: 68 · Meta: provisional
- Primary role: Boss/End-board · Secondary: Removal/Negation, Recovery/Recursion
Why it scores here
Overtex Qoatlus is the endgame payoff of Dinosaur combos, appearing in high-power final boards (avg power index 81.8) across 4 recorded combo lines. Its Spell/Trap negate provides meaningful disruption once summoned, and the Evolution Pill search offers mid-game refuel. However, its heavy summoning condition (5 banished Dinosaurs) and narrow archetype focus limit accessibility outside dedicated Dino decks; the 2700 ATK body and Level 7 frame contribute material utility but do not elevate the score—power derives from the role it plays in the Dino engine, not from raw stats.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 65 | Summoning requires 5 banished Dinosaurs, high in Dino homes (61-100% inclusion) but a garnet outside them; average starter count 0.25 confirms it is a late-game card, not an early access point (verified). |
| Combo & Conversion | 55 | Overtex does not build boards itself; it is the endpoint of Dino combos, appearing in final boards with 3 end-board monsters and 2 boss monsters; combo role is unmarked, indicating it is the payoff line-finisher rather than an extender (observed). |
| Resource Economy | 58 | Evolution Pill search is +1 value once per turn when sent to GY; the 5 banished cost is a setup debt already paid by earlier Dino engine cards; overall net advantage is modest, +0 to +1 depending on timing (verified + inferred). |
| Effect & Interaction | 78 | Quick-effect Spell/Trap negate and destroy covers a wide threat range; requires sacrificing a Dinosaur in hand or field, flexible cost; once-per-turn limits frequency but strong within the Dino archetype context (verified). |
| Material Utility | 68 | Level 7 Dinosaur body is clean material for Rank-7 Xyz (Evolzar Laggia/Dolkka, Ultimate Conductor Tyranno) and can serve as Synchro/Link material when negated; generic within Dino ecosystem but not outside it (verified + inferred). |
| Resilience & Flexibility | 72 | 2700 ATK survives mid-game removal; GY send triggers Evolution Pill search (recovery); multi-turn negate potential as long as opponent activates Spell/Trap; resilience is good within the Dinosaur archetype but conditional on opponent plays (verified + observed). |
| Deck-Building Efficiency | 62 | Summoning condition locks this card to Dinosaur-heavy builds; 1-of in most lists (avg 1.17 copies) so not redundant; mid-late game slot cost is acceptable within pure Dino but prohibitive outside it (verified + observed). |
Calculation
Weight profile: 0.7 Boss/End-board + 0.3 Removal/Negation blend. Intrinsic ≈ 65, Deck ≈ 68, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Strong Spell/Trap negation in a quick-effect form, hard to play around in Dino mirrors
- Evolution Pill search provides recovery and refuel, extending game length
- Appears in 100% of recorded Dino combo end-boards with high power indices (81.8 avg)
- 2700 ATK survives most mid-game removal; good material body for Rank-7 Xyz
- Consistent inclusion across multiple Dinosaur archetypes (46% pure Dino, 13% Jurrac, 10% GMX)
Weaknesses
- Summoning condition (5 banished Dinosaurs) limits accessibility outside Dinosaur-heavy decks; severe garnet risk
- Does not generate boards or extend combos—depends on prior Dino engine setup to summon
- Once-per-turn negate is frequency-limited; ineffective against pure monster strategies or pass-turn scenarios
- Only a 1-of in most lists, so draw luck matters for consistency
- Not searchable; no tutors exist in Dino for this specific card
Counters / choke points
- Ash Blossom & Joyous Spring negates GY search activation
- Spell/Trap removal or negation (Cosmic Cyclone, Mystical Space Typhoon) removes the negation opportunity
- Monster-heavy strategies bypass the Spell/Trap negate entirely
- Kaiju-class removal (Slime Toad, etc.) removes it from field without triggering GY effect
- Handtraps like Veiler or Infinite Impermanence blanks the effect for a turn
Best use
Endgame disruption and refuel via Spell/Trap negate and Evolution Pill search. Decks: Dinosaur, Jurrac, Dinowrestler, Evol, Transcendosaurus. Suggested copies: 1.
Evidence & gaps
- Verified: Card text: Level-7 Effect Monster, 2700 ATK/2100 DEF, Spell/Trap negate + destroy (Quick Effect), Evolution Pill search on GY send; 46% of 400 Dino decks run this card (primary home); Appears in 4/4 recorded Dino combo end-boards; Top partners include Ultimate Conductor Tyranno (98%), Miscellaneousaurus (95.2%), Double Evolution Pill (95%); Usage statistics: 100% inclusion in Dinowrestler, True Draco (GP6), pure Dinos (GP6); 61% in Dinos (GP3); 47% in GMX
- Observed: Avg power index of combos with Overtex: 81.8 (high); 0% appearance as starter (average starter count 0.25 → end-board finisher role); Runs 1.17 copies per deck on average (mostly 1-ofs with some 2-ofs); Present in 34 distinct archetypes (mostly Dinosaur-themed or splashes); End-boards with Overtex contain 3 total monsters, 2 boss monsters, +3 net card advantage
- Inferred: Summoning condition (5 banished Dinosaurs) requires multiple Dino engine cards (Fossil Dig, Miscellaneousaurus, Souleating Oviraptor) to satisfy; Not searchable; no tutors in Dino-family cards reach Overtex; Quick-effect negate ensures it resolves through most interrupt chains; Level-7 Dinosaur body enables Rank-7 Xyz lines already present in Dino builds (Evolzar Laggia/Dolkka, Ultimate Conductor); Recovery condition (GY send) is natural in Dino engine but conditional on removal/sacrifice
- Data gaps: Combo sample is small (4 combos); larger dataset would improve confidence in end-board role No banlist status provided (assumed unlimited/3 copies) Performance in DuelLinks/Master Duel not separately analyzed (lumped with TCG/OCG) No tutor/search routes documented (assuming no tutors exist, but not verified) Role markers (starter role, material role, etc.) are empty for combo examples, limiting role confirmation






